Rust HeatmapInfrared · players
IR live Players90,018 Servers11,844 Warm3,736 Fresh wipes · 3h420 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Chuds R Us

Offline 169.150.133.157:9075 checked 9d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,347
rank
top 70%
20d ago
last wipe
monthly schedule
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

3.2 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 9 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:35 UTC20d ago 7 – running 0
Mon 5 Oct, 23:59 UTC23d ago 5 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Chuds R Us?

At their busiest, its recent wipes averaged 6 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on Chuds R Us?

The only wipe on Chuds R Us is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 20 days 16 hours ago. The tags list one wipe a month.

Population

How busy is Chuds R Us?

Chuds R Us went quiet 9 days 10 hours ago and is offline right now.

How does Chuds R Us rank against other Rust servers?

Ranked #15,347 on seven-day player hours, Chuds R Us is in the top 70% of all ranked servers.

Settings and rules

Which map does Chuds R Us run?

A procedural map of size 3,500 with seed 471471404, generated by the game, runs on Chuds R Us. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Chuds R Us?

The name Chuds R Us does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Chuds R Us run?

The build on Chuds R Us is Rust network protocol 2634 and build 167231, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Chuds R Us online, and how reliable is it?

Chuds R Us is down just now; the last sighting was 9 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 5 October 2026.

Where is Chuds R Us located?

The name of Chuds R Us points to North America, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 169.150.133.157:9075 is its address.

Tags

Which Rust Heatmap lists and filters include Chuds R Us?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Chuds R Us fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Chuds R Us mean?

These are the tags Chuds R Us publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Chuds R Us?

Enter client.connect 169.150.133.157:9075 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167231
Build Build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.