ZOMBZ Raid Base Build Server (PW required)
Online NA 168.100.163.3:28024 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 04:15 UTC24d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on ZOMBZ Raid Base Build Server (PW required)?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on ZOMBZ Raid Base Build Server (PW required)?
Its rhythm cannot yet be told: too few of ZOMBZ Raid Base Build Server (PW required)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 24 days 5 hours ago.
Player counts
How busy is ZOMBZ Raid Base Build Server (PW required)?
Of 20 slots on ZOMBZ Raid Base Build Server (PW required), 0 are in use right now. A seven-day average of 0 players.
How does ZOMBZ Raid Base Build Server (PW required) rank against other Rust servers?
Seven-day player hours place ZOMBZ Raid Base Build Server (PW required) at #15,335, in the top 69% of ranked servers; within North America it is #1,509.
Rules and settings
Which map does ZOMBZ Raid Base Build Server (PW required) run?
The map on ZOMBZ Raid Base Build Server (PW required) is procedural, size 1,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on ZOMBZ Raid Base Build Server (PW required)?
No gather rate appears in the name ZOMBZ Raid Base Build Server (PW required). Groups can contain up to 8 players, the default in the game. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does ZOMBZ Raid Base Build Server (PW required) run?
The build on ZOMBZ Raid Base Build Server (PW required) is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is ZOMBZ Raid Base Build Server (PW required) online, and how reliable is it?
Online now: ZOMBZ Raid Base Build Server (PW required). Its reported uptime dates the last restart to about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is ZOMBZ Raid Base Build Server (PW required) located?
With its NA tag, ZOMBZ Raid Base Build Server (PW required) lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 168.100.163.3:28024 is its address.
Does ZOMBZ Raid Base Build Server (PW required) run smoothly?
The last 48 hours brought an average of 60 server fps and a floor of 60. The world held as many as 2,153 entities, buildings and deployables included. The highest memory use was 1,323 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include ZOMBZ Raid Base Build Server (PW required)?
The Rust Heatmap lists that ZOMBZ Raid Base Build Server (PW required) fits are: Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ZOMBZ Raid Base Build Server (PW required) mean?
The game's server browser reads the tags ZOMBZ Raid Base Build Server (PW required) publishes: gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^c (Creative): A creative sandbox: no gathering, build as you please; ^k (Build server): Base design and practice; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join ZOMBZ Raid Base Build Server (PW required)?
Enter client.connect 168.100.163.3:28024 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://vip.zombz.com.