Rust HeatmapInfrared · players
IR live Players33,003 Servers11,659 Warm2,823 Fresh wipes · 3h78 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Live Map Preview | Quad

Offline 168.100.162.92:29015 checked 24d ago

moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,625
rank
top 65%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC27d ago 1 – running 0
Thu 1 Oct, 05:01 UTC27d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
10 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Live Map Preview | Quad?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 13 hours in.

What is the wipe schedule on Live Map Preview | Quad?

There is no next wipe to predict on Live Map Preview | Quad, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 15 hours ago the server made the world it is on now.

Player counts

How busy is Live Map Preview | Quad?

The last time Live Map Preview | Quad was seen was 24 days 7 hours ago, and it is offline now.

How does Live Map Preview | Quad rank against other Rust servers?

Player hours over seven days put Live Map Preview | Quad at #14,625, in the top 65% of ranked servers.

Map and rules

Which map does Live Map Preview | Quad run?

The map on Live Map Preview | Quad is procedural, size 4,000 with seed 1699589170, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Live Map Preview | Quad?

No gather rate appears in the name Live Map Preview | Quad. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Live Map Preview | Quad run?

The build on Live Map Preview | Quad is Rust network protocol 2634 and build 166655, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Live Map Preview | Quad online, and how reliable is it?

Offline at the moment: Live Map Preview | Quad was last seen 24 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 29 September 2026.

Where is Live Map Preview | Quad located?

A region is not published for Live Map Preview | Quad. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 168.100.162.92:29015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Live Map Preview | Quad?

Modded Rust servers, by live population are the Rust Heatmap lists that Live Map Preview | Quad fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Live Map Preview | Quad mean?

The game's server browser reads the tags Live Map Preview | Quad publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166655 (Build): The game build here is 166655; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Live Map Preview | Quad?

Enter client.connect 168.100.162.92:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/GyWgwdnY6g.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166655
Build The game build here is 166655.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.