CSL US - Lobby
Offline EU 168.100.162.210:28500 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on CSL US - Lobby?
Its rhythm cannot yet be told: too few of CSL US - Lobby's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 15 hours ago.
Population
How busy is CSL US - Lobby?
The last time CSL US - Lobby was seen was 31 days 17 hours ago, and it is offline now.
How does CSL US - Lobby rank against other Rust servers?
Top 72% of ranked servers and #2,587 in Europe: that is CSL US - Lobby at #16,965 for player hours over seven days.
Rules and settings
What are the rules and settings on CSL US - Lobby?
No gather rate appears in the name CSL US - Lobby. A maximum of 1000 players is allowed per group. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does CSL US - Lobby run?
Rust network protocol 2633 and build 165217 on Linux is what CSL US - Lobby runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is CSL US - Lobby online, and how reliable is it?
Offline at the moment: CSL US - Lobby was last seen 31 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 26 September 2026.
Where is CSL US - Lobby located?
In Europe, CSL US - Lobby lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 168.100.162.210:28500.
Tags
Which Rust Heatmap lists and filters include CSL US - Lobby?
Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that CSL US - Lobby fits. Filtering the list by Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on CSL US - Lobby mean?
gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Slot count: 0; ts1000 (Group limit): A team holds no more than 1000; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe are the tags CSL US - Lobby publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join CSL US - Lobby?
Enter client.connect 168.100.162.210:28500 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.