Rust HeatmapInfrared · players
IR live Players60,429 Servers11,767 Warm3,522 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–120° · slots

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 4m ago

duo moddedoxide
Sp1 · players now 0/ 120
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 23:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#8,025
rank
top 36%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 4m ago

Li2Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, and #309 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC13d ago 1 – running 0
Thu 1 Oct, 18:17 UTC FW27d ago 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC34d ago 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC38d ago 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
2 / 100
11 / 100
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · duo · monthly · 8 on average
5 / 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
0 / 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10
EU · duo · monthly · 5 on average
1 / 550
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
1 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The average peak across its recent wipes is 1 players. 13 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.

What is the wipe schedule on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Wipes come at irregular times on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 4 hours ago the server made the world it is on now.

Population

How busy is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The current population of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is 0, against 120 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly rank against other Rust servers?

The top 36% of ranked servers includes [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, at #8,025 for player hours over the last seven days. Ranked against other duo servers, it comes in at #309.

Map and rules

Which map does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

The map on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is procedural, size 4,250 with seed 1497802920, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

A gather rate is not given in the name [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. A group can have at most 2 players (duo). survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

The build on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online, and how reliable is it?

The server is up at the moment: [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is online. Its reported uptime dates the last restart to about 47 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly located?

The name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly points to Europe, though no region tag is published. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 168.100.161.9:28079.

Does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run smoothly?

The last 48 hours brought an average of 10 server fps and a floor of 5. Entities peaked at 102,204, counting buildings, deployables and all the rest of the world. At its peak it held 3,836 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Rust servers with a group limit of 2, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

What do the server tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly mean?

The game's server browser reads the tags [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly publishes: gmrust (Game mode): Rust survival, standard rules; mp120 (Max players): This server has 120 slots; ts2 (Group limit): A team holds no more than 2; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Press F1 in Rust to open the console, then enter client.connect 168.100.161.9:28079. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp120
Max players This server has 120 slots.
ts2
Group limit A team holds no more than 2.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.