Zautaz Private PVE test server
Online 168.100.161.9:28049 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 10:50 UTC18d ago | 1° | – | running | 0 |
| Fri 2 Oct, 18:56 UTC26d ago | 1° | halved by day 1 | 7.7 days | 0 |
| Tue 22 Sep, 18:58 UTC36d ago | 1° | halved by day 1 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Zautaz Private PVE test server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on Zautaz Private PVE test server?
There is no next wipe to predict on Zautaz Private PVE test server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 18 hours ago.
Player counts
How busy is Zautaz Private PVE test server?
Of 100 slots on Zautaz Private PVE test server, 0 are in use right now. Averaged over the past week: 0 players.
How does Zautaz Private PVE test server rank against other Rust servers?
Ranked #15,349 on seven-day player hours, Zautaz Private PVE test server is in the top 69% of all ranked servers.
Settings and rules
Which map does Zautaz Private PVE test server run?
Zautaz Private PVE test server runs a procedural map of size 3,750 with seed 426539, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Zautaz Private PVE test server?
The name Zautaz Private PVE test server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Zautaz Private PVE test server run?
Rust network protocol 2635 and build 168909 is the build Zautaz Private PVE test server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Zautaz Private PVE test server online, and how reliable is it?
Online now: Zautaz Private PVE test server. About 3 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Zautaz Private PVE test server located?
No region is published by Zautaz Private PVE test server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 168.100.161.9:28049.
Does Zautaz Private PVE test server run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 82,253, counting buildings, deployables and all the rest of the world. The highest memory use was 2,142 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Zautaz Private PVE test server?
Modded Rust servers, by live population are the Rust Heatmap lists that Zautaz Private PVE test server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Zautaz Private PVE test server mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Zautaz Private PVE test server publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Zautaz Private PVE test server?
Press F1 in Rust to open the console, then enter client.connect 168.100.161.9:28049. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.