Oxide Debug
Offline 168.100.161.67:30004 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:42 UTC30d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Oxide Debug?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Oxide Debug?
Its rhythm cannot yet be told: too few of Oxide Debug's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 30 days 22 hours ago.
Player counts
How busy is Oxide Debug?
Last seen 9 days 6 hours ago, Oxide Debug is offline at the moment.
How does Oxide Debug rank against other Rust servers?
Ranked #15,308 on seven-day player hours, Oxide Debug is in the top 70% of all ranked servers.
Rules and settings
Which map does Oxide Debug run?
Oxide Debug runs a procedural map of size 1,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Oxide Debug?
The name Oxide Debug does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Oxide Debug run?
The build on Oxide Debug is Rust network protocol 2634 and build 165972, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Oxide Debug online, and how reliable is it?
Last seen 9 days 6 hours ago, Oxide Debug is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.
Where is Oxide Debug located?
A region is not published for Oxide Debug. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 168.100.161.67:30004 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Oxide Debug?
These Rust Heatmap lists include Oxide Debug: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Debug mean?
gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs165972 (Build): Build 165972; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Oxide Debug publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Oxide Debug?
Press F1 in Rust to open the console, then enter client.connect 168.100.161.67:30004. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://oxidemod.com is where its website is.