Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 3d 15h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Atlas Hub Testing?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub Testing's next wipe. Due on Sunday 1 November at 12:33 UTC: the next wipe. 479 days 8 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is Atlas Hub Testing?
The last time Atlas Hub Testing was seen was 21 days 22 hours ago, and it is offline now.
How does Atlas Hub Testing rank against other Rust servers?
On player hours over the last seven days, Atlas Hub Testing is #15,977 globally (top 71%) and #2,523 in Europe.
Settings and rules
What are the rules and settings on Atlas Hub Testing?
A gather rate is not given in the name Atlas Hub Testing. The group limit is 30 players. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Atlas Hub Testing run?
Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub Testing runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Atlas Hub Testing online, and how reliable is it?
Last seen 21 days 22 hours ago, Atlas Hub Testing is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Atlas Hub Testing located?
The EU tag places Atlas Hub Testing in Europe, and us1 is its region code. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 168.100.161.3:28210.
Lists and filters
Which Rust Heatmap lists and filters include Atlas Hub Testing?
Rust aim training servers, Rust battlefield servers, Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Atlas Hub Testing fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on Atlas Hub Testing mean?
The game's server browser reads the tags Atlas Hub Testing publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts30 (Group limit): Teams cap at 30; v2633 (Protocol): To join, run the same version: game protocol 2633; cs125476 (Build): The game build here is 125476; ptrak (Networking): Standard game networking here, which is RakNet; $rus1 (Region code): Region code: us1; ^w (Weekly): It wipes once a week; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^i (Battlefield): High rates and kits for fast PvP; ^j (Battle royale): Fight and loot as the zone shrinks; ^k (Build server): Practise base building and design; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; modded (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Atlas Hub Testing?
To join by console, open it with F1 in Rust and enter client.connect 168.100.161.3:28210. Or press Launch Rust on this page, which connects you through Steam.