OMC Sparker's PVE [Monthly] Zombies - Bandits
Online NA 168.100.160.43:30007 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 5° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on OMC Sparker's PVE [Monthly] Zombies - Bandits?
Its recent wipes drew an average peak of 5 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on OMC Sparker's PVE [Monthly] Zombies - Bandits?
A single monthly wipe, the force wipe, is all OMC Sparker's PVE [Monthly] Zombies - Bandits runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 17 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is OMC Sparker's PVE [Monthly] Zombies - Bandits?
OMC Sparker's PVE [Monthly] Zombies - Bandits currently has 0 of its 40 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 2 players.
How does OMC Sparker's PVE [Monthly] Zombies - Bandits rank against other Rust servers?
On player hours over the last seven days, OMC Sparker's PVE [Monthly] Zombies - Bandits is #5,814 globally (top 26%) and #953 in North America.
Rules and settings
Which map does OMC Sparker's PVE [Monthly] Zombies - Bandits run?
The map on OMC Sparker's PVE [Monthly] Zombies - Bandits is procedural, size 4,250 with seed 1289664808, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on OMC Sparker's PVE [Monthly] Zombies - Bandits?
A gather rate is not given in the name OMC Sparker's PVE [Monthly] Zombies - Bandits. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does OMC Sparker's PVE [Monthly] Zombies - Bandits run?
Rust network protocol 2635 and build 168909 is the build OMC Sparker's PVE [Monthly] Zombies - Bandits runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is OMC Sparker's PVE [Monthly] Zombies - Bandits online, and how reliable is it?
Right now OMC Sparker's PVE [Monthly] Zombies - Bandits shows as online. The uptime it reports puts the last restart at about 36 minutes ago. It was up 163 of 168 hours across the last 7 full days, or 97% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is OMC Sparker's PVE [Monthly] Zombies - Bandits located?
In North America, OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 168.100.160.43:30007 is its address.
Does OMC Sparker's PVE [Monthly] Zombies - Bandits run smoothly?
The last 48 hours brought an average of 59 server fps and a floor of 39. Entities peaked at 104,082, counting buildings, deployables and all the rest of the world. The highest memory use was 4,764 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include OMC Sparker's PVE [Monthly] Zombies - Bandits?
The Rust Heatmap lists that OMC Sparker's PVE [Monthly] Zombies - Bandits fits are: Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on OMC Sparker's PVE [Monthly] Zombies - Bandits mean?
The game's server browser reads the tags OMC Sparker's PVE [Monthly] Zombies - Bandits publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join OMC Sparker's PVE [Monthly] Zombies - Bandits?
Enter client.connect 168.100.160.43:30007 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/HNfq9d7Uw6.