King's Gambit
Online 168.100.160.35:28033 checked 5m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 20:20 UTC, in 23h. Every Thursday at 20:20 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:20 UTC6d ago | 5° | – | running | 0 |
| Thu 15 Oct, 19:34 UTC13d ago | 5° | halved by day 3 | 7 days | 0 |
| Thu 8 Oct, 19:54 UTC20d ago | 5° | halved by day 2 | 7 days | 1 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 5° | halved by day 3 | 7.1 days | 0 |
| Thu 24 Sep, 19:22 UTC34d ago | 5° | halved by day 1 | 6.9 days | 1 |
| Thu 17 Sep, 19:45 UTC41d ago | 5° | halved by day 3 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on King's Gambit?
The average peak across its recent wipes is 5 players. 3 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on King's Gambit?
King's Gambit runs a wipe schedule of every Thursday at 20:20 UTC. Thursday 29 October at 20:20 UTC is when its next wipe is due. The world it runs now dates from 6 days ago.
Player counts
How busy is King's Gambit?
King's Gambit currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 5. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
How does King's Gambit rank against other Rust servers?
Player hours over seven days put King's Gambit at #4,287, in the top 19% of ranked servers.
Map and rules
Which map does King's Gambit run?
A procedural map of size 4,600 with seed 2000785684, generated by the game, runs on King's Gambit. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on King's Gambit?
No gather rate appears in the name King's Gambit. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does King's Gambit run?
Rust network protocol 2635 and build 168909 is the build King's Gambit runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is King's Gambit online, and how reliable is it?
The server is up at the moment: King's Gambit is online. The uptime it reports puts the last restart at about 4 days 2 hours ago. 159 of 168 hours up over the last 7 full days, which is 95%. It first appears in Rust Heatmap records on 13 September 2026.
Where is King's Gambit located?
No region is published by King's Gambit. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 168.100.160.35:28033.
Does King's Gambit run smoothly?
It averaged 29 server fps over the last 48 hours, with a low of 17. The world held as many as 133,692 entities, buildings and deployables included. The highest memory use was 6,437 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include King's Gambit?
The Rust Heatmap lists that King's Gambit fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on King's Gambit mean?
These are the tags King's Gambit publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join King's Gambit?
Enter client.connect 168.100.160.35:28033 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/SAjj6qD9he is where its website is.