Rust HeatmapInfrared · players
IR live Players96,217 Servers11,880 Warm4,117 Fresh wipes · 3h156 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

RustScape test | RFM_FO_0.0.36 (1)

Offline 167.233.208.36:28015 checked 4d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
2
7-day average
peak 3
#12,245
rank
top 55%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
227 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
189 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
198 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
65 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustScape test | RFM_FO_0.0.36 (1)?

RustScape test | RFM_FO_0.0.36 (1) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 14 hours ago.

Population

How busy is RustScape test | RFM_FO_0.0.36 (1)?

Last seen 4 days 14 hours ago, RustScape test | RFM_FO_0.0.36 (1) is offline at the moment. The average across the last seven days is 2 players; the peak reached 3.

How does RustScape test | RFM_FO_0.0.36 (1) rank against other Rust servers?

The top 55% of ranked servers includes RustScape test | RFM_FO_0.0.36 (1), at #12,245 for player hours over the last seven days.

Rules and settings

What are the rules and settings on RustScape test | RFM_FO_0.0.36 (1)?

A gather rate is not given in the name RustScape test | RFM_FO_0.0.36 (1). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RustScape test | RFM_FO_0.0.36 (1) run?

Rust network protocol 2635 and build 168909 on Linux is what RustScape test | RFM_FO_0.0.36 (1) runs. To join, your game must match the protocol; Steam handles the update.

Is RustScape test | RFM_FO_0.0.36 (1) online, and how reliable is it?

Last seen 4 days 14 hours ago, RustScape test | RFM_FO_0.0.36 (1) is offline right now. It was up 0 of 72 hours across the last 3 full days, or 0% of the time. Rust Heatmap has had it on record since 23 October 2026.

Where is RustScape test | RFM_FO_0.0.36 (1) located?

No region is published by RustScape test | RFM_FO_0.0.36 (1). Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 167.233.208.36:28015.

Lists and filters

Which Rust Heatmap lists and filters include RustScape test | RFM_FO_0.0.36 (1)?

These Rust Heatmap lists include RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on RustScape test | RFM_FO_0.0.36 (1) mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustScape test | RFM_FO_0.0.36 (1) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join RustScape test | RFM_FO_0.0.36 (1)?

Press F1 in Rust to open the console, then enter client.connect 167.233.208.36:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.