Rust HeatmapInfrared · players
IR live Players43,563 Servers11,662 Warm3,033 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

Oil Rig Training - LAN Development

Offline 167.142.254.74:28015 checked 25d ago

moddedcarbon
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,948
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 25d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 161 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
11 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Oil Rig Training - LAN Development?

The record of Oil Rig Training - LAN Development's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 9 hours ago the server made the world it is on now.

Player counts

How busy is Oil Rig Training - LAN Development?

The last time Oil Rig Training - LAN Development was seen was 25 days 5 hours ago, and it is offline now.

How does Oil Rig Training - LAN Development rank against other Rust servers?

Ranked #15,948 on seven-day player hours, Oil Rig Training - LAN Development is in the top 70% of all ranked servers.

Settings and rules

What are the rules and settings on Oil Rig Training - LAN Development?

A gather rate is not given in the name Oil Rig Training - LAN Development. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Oil Rig Training - LAN Development run?

Rust network protocol 2633 and build 163493 is the build Oil Rig Training - LAN Development runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Oil Rig Training - LAN Development online, and how reliable is it?

Oil Rig Training - LAN Development is down just now; the last sighting was 25 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.

Where is Oil Rig Training - LAN Development located?

No region is published by Oil Rig Training - LAN Development. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 167.142.254.74:28015.

Lists and filters

Which Rust Heatmap lists and filters include Oil Rig Training - LAN Development?

The Rust Heatmap lists that Oil Rig Training - LAN Development fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Oil Rig Training - LAN Development mean?

These are the tags Oil Rig Training - LAN Development publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp24 (Max players): Slot count: 24; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163493 (Build): Build 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Oil Rig Training - LAN Development?

Press F1 in Rust to open the console, then enter client.connect 167.142.254.74:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp24
Max players Slot count: 24.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163493
Build Build 163493.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.