Rust HeatmapInfrared · players
IR live Players86,491 Servers11,867 Warm4,000 Fresh wipes · 3h169 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Method Games Solo/Duo Weekly/Vanilla

Online 167.114.158.147:28017 checked 10m ago

duo weekly wipes vanillamoddedoxidepremium
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 21:00flare: a wipe in that hourTue 19:00
0
7-day average
peak 1
#12,559
rank
top 57%
4d ago
last wipe
weekly schedule
2d 12h
next wipe
Fri 30 Oct, 09:11 UTC
UTC checked 10m ago

Li2Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers, and #352 of the duo servers (top 84%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 09:11 UTC, in 2d 12h. Every Friday at 09:11 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

2d 12h
Fri 30 Oct, 09:11 UTC
8d 22h
Thu 5 Nov, 19:00 UTC
FW
9d 12h
Fri 6 Nov, 09:11 UTC
16d 12h
Fri 13 Nov, 09:11 UTC
23d 12h
Fri 20 Nov, 09:11 UTC
30d 12h
Fri 27 Nov, 09:11 UTC
36d 22h
Thu 3 Dec, 19:00 UTC
FW
37d 12h
Fri 4 Dec, 09:11 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:11 UTC4d ago 0 – running 0
Fri 16 Oct, 09:11 UTC11d ago 2 halved by day 2 7 days 0
Sun 11 Oct, 02:57 UTC16d ago 1 halved by day 1 5.3 days 0
Fri 25 Sep, 09:13 UTC32d ago 1 halved by day 6 15.7 days 0
Fri 18 Sep, 09:11 UTC39d ago 1 halved by day 3 7 days 0
Fri 11 Sep, 09:12 UTC46d ago 2 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10
EU · duo · weekly · 27 on average
7 / 100
19 / 100
31 / 200
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10
EU · duo · weekly · 5 on average
3 / 100
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10
EU · duo · weekly · 3 on average
5 / 200
GORILA.RU Randomitems 150 islands (Random Item)
duo · weekly · 2 on average
1 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Method Games Solo/Duo Weekly/Vanilla?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Method Games Solo/Duo Weekly/Vanilla?

The wipe rhythm on Method Games Solo/Duo Weekly/Vanilla is every Friday at 09:11 UTC. Friday 30 October at 09:11 UTC is when its next wipe is due. 4 days 11 hours ago the server made the world it is on now. The tags list a weekly wipe.

Player counts

How busy is Method Games Solo/Duo Weekly/Vanilla?

Of 100 slots on Method Games Solo/Duo Weekly/Vanilla, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does Method Games Solo/Duo Weekly/Vanilla rank against other Rust servers?

The top 57% of ranked servers includes Method Games Solo/Duo Weekly/Vanilla, at #12,559 for player hours over the last seven days. The duo group puts it at #352.

Map and rules

Which map does Method Games Solo/Duo Weekly/Vanilla run?

Method Games Solo/Duo Weekly/Vanilla runs a procedural map of size 3,500 with seed 612763688, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Method Games Solo/Duo Weekly/Vanilla?

A gather rate is not given in the name Method Games Solo/Duo Weekly/Vanilla. A group can have at most 2 players (duo). survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Method Games Solo/Duo Weekly/Vanilla run?

Rust network protocol 2634 and build 167398 is the build Method Games Solo/Duo Weekly/Vanilla runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Method Games Solo/Duo Weekly/Vanilla online, and how reliable is it?

Right now Method Games Solo/Duo Weekly/Vanilla shows as online. About 9 hours ago is when it last restarted, by its own uptime figure. 155 of 168 hours up over the last 7 full days, which is 92%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Method Games Solo/Duo Weekly/Vanilla located?

A region is not published for Method Games Solo/Duo Weekly/Vanilla. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 167.114.158.147:28017 is its address.

Does Method Games Solo/Duo Weekly/Vanilla run smoothly?

It averaged 40 server fps over the last 48 hours, with a low of 40. The world held as many as 72,050 entities, buildings and deployables included. Memory use reached 2,202 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Method Games Solo/Duo Weekly/Vanilla?

These Rust Heatmap lists include Method Games Solo/Duo Weekly/Vanilla: Rust servers with a group limit of 2 and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on Method Games Solo/Duo Weekly/Vanilla mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts2 (Group limit): A team holds no more than 2; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Method Games Solo/Duo Weekly/Vanilla publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Method Games Solo/Duo Weekly/Vanilla?

To join by console, open it with F1 in Rust and enter client.connect 167.114.158.147:28017. Or press Launch Rust on this page, which connects you through Steam. Rust's premium status is required to join. https://discord.com/invite/methodgames is where its website is.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,^q,gmrust,cs167398,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts2
Group limit A team holds no more than 2.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build The game build here is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.