Method Games Solo/Duo Weekly/Vanilla
Online 167.114.158.147:28017 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers, and #352 of the duo servers (top 84%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:11 UTC, in 2d 12h. Every Friday at 09:11 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:11 UTC4d ago | 0° | – | running | 0 |
| Fri 16 Oct, 09:11 UTC11d ago | 2° | halved by day 2 | 7 days | 0 |
| Sun 11 Oct, 02:57 UTC16d ago | 1° | halved by day 1 | 5.3 days | 0 |
| Fri 25 Sep, 09:13 UTC32d ago | 1° | halved by day 6 | 15.7 days | 0 |
| Fri 18 Sep, 09:11 UTC39d ago | 1° | halved by day 3 | 7 days | 0 |
| Fri 11 Sep, 09:12 UTC46d ago | 2° | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Method Games Solo/Duo Weekly/Vanilla?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on Method Games Solo/Duo Weekly/Vanilla?
The wipe rhythm on Method Games Solo/Duo Weekly/Vanilla is every Friday at 09:11 UTC. Friday 30 October at 09:11 UTC is when its next wipe is due. 4 days 11 hours ago the server made the world it is on now. The tags list a weekly wipe.
Player counts
How busy is Method Games Solo/Duo Weekly/Vanilla?
Of 100 slots on Method Games Solo/Duo Weekly/Vanilla, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.
How does Method Games Solo/Duo Weekly/Vanilla rank against other Rust servers?
The top 57% of ranked servers includes Method Games Solo/Duo Weekly/Vanilla, at #12,559 for player hours over the last seven days. The duo group puts it at #352.
Map and rules
Which map does Method Games Solo/Duo Weekly/Vanilla run?
Method Games Solo/Duo Weekly/Vanilla runs a procedural map of size 3,500 with seed 612763688, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Method Games Solo/Duo Weekly/Vanilla?
A gather rate is not given in the name Method Games Solo/Duo Weekly/Vanilla. A group can have at most 2 players (duo). survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Method Games Solo/Duo Weekly/Vanilla run?
Rust network protocol 2634 and build 167398 is the build Method Games Solo/Duo Weekly/Vanilla runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Method Games Solo/Duo Weekly/Vanilla online, and how reliable is it?
Right now Method Games Solo/Duo Weekly/Vanilla shows as online. About 9 hours ago is when it last restarted, by its own uptime figure. 155 of 168 hours up over the last 7 full days, which is 92%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Method Games Solo/Duo Weekly/Vanilla located?
A region is not published for Method Games Solo/Duo Weekly/Vanilla. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 167.114.158.147:28017 is its address.
Does Method Games Solo/Duo Weekly/Vanilla run smoothly?
It averaged 40 server fps over the last 48 hours, with a low of 40. The world held as many as 72,050 entities, buildings and deployables included. Memory use reached 2,202 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Method Games Solo/Duo Weekly/Vanilla?
These Rust Heatmap lists include Method Games Solo/Duo Weekly/Vanilla: Rust servers with a group limit of 2 and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Method Games Solo/Duo Weekly/Vanilla mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts2 (Group limit): A team holds no more than 2; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Method Games Solo/Duo Weekly/Vanilla publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Method Games Solo/Duo Weekly/Vanilla?
To join by console, open it with F1 in Rust and enter client.connect 167.114.158.147:28017. Or press Launch Rust on this page, which connects you through Steam. Rust's premium status is required to join. https://discord.com/invite/methodgames is where its website is.