DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DO NOT JOIN - Hillside update test?
DO NOT JOIN - Hillside update test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 46 days 16 hours ago.
Population
How busy is DO NOT JOIN - Hillside update test?
Last seen 38 days 14 hours ago, DO NOT JOIN - Hillside update test is offline at the moment.
How does DO NOT JOIN - Hillside update test rank against other Rust servers?
The top – of ranked servers includes DO NOT JOIN - Hillside update test, at #15,450 for player hours over the last seven days.
Rules and settings
Which map does DO NOT JOIN - Hillside update test run?
A procedural map, generated by the game, runs on DO NOT JOIN - Hillside update test.
What are the rules and settings on DO NOT JOIN - Hillside update test?
The name DO NOT JOIN - Hillside update test does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does DO NOT JOIN - Hillside update test run?
Rust network protocol 2633 and build 163207 on Linux is what DO NOT JOIN - Hillside update test runs. Steam updates your game for you, and the protocol has to match for you to join.
Is DO NOT JOIN - Hillside update test online, and how reliable is it?
DO NOT JOIN - Hillside update test is down just now; the last sighting was 38 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is DO NOT JOIN - Hillside update test located?
A region is not published for DO NOT JOIN - Hillside update test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 167.114.158.11:28075.
Lists and filters
Which Rust Heatmap lists and filters include DO NOT JOIN - Hillside update test?
Modded Rust servers, by live population are the Rust Heatmap lists that DO NOT JOIN - Hillside update test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DO NOT JOIN - Hillside update test mean?
These are the tags DO NOT JOIN - Hillside update test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join DO NOT JOIN - Hillside update test?
Enter client.connect 167.114.158.11:28075 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.