_mod_retest_rust_oxide_3ce296e3
Offline 167.114.157.40:41146 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on _mod_retest_rust_oxide_3ce296e3?
Drawn from the force wipe, the next wipe on _mod_retest_rust_oxide_3ce296e3 is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 15 days 3 hours ago. Its tags state a wipe each month.
Player counts
How busy is _mod_retest_rust_oxide_3ce296e3?
_mod_retest_rust_oxide_3ce296e3 went quiet 15 days 3 hours ago and is offline right now.
How does _mod_retest_rust_oxide_3ce296e3 rank against other Rust servers?
Ranked #15,346 on seven-day player hours, _mod_retest_rust_oxide_3ce296e3 is in the top 71% of all ranked servers.
Map and rules
Which map does _mod_retest_rust_oxide_3ce296e3 run?
_mod_retest_rust_oxide_3ce296e3 runs a procedural map, which the game generates.
What are the rules and settings on _mod_retest_rust_oxide_3ce296e3?
A gather rate is not given in the name _mod_retest_rust_oxide_3ce296e3. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does _mod_retest_rust_oxide_3ce296e3 run?
The build on _mod_retest_rust_oxide_3ce296e3 is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is _mod_retest_rust_oxide_3ce296e3 online, and how reliable is it?
Offline at the moment: _mod_retest_rust_oxide_3ce296e3 was last seen 15 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 October 2026.
Where is _mod_retest_rust_oxide_3ce296e3 located?
Nothing about a region comes from _mod_retest_rust_oxide_3ce296e3. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 167.114.157.40:41146.
Lists and filters
Which Rust Heatmap lists and filters include _mod_retest_rust_oxide_3ce296e3?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that _mod_retest_rust_oxide_3ce296e3 fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on _mod_retest_rust_oxide_3ce296e3 mean?
These are the tags _mod_retest_rust_oxide_3ce296e3 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join _mod_retest_rust_oxide_3ce296e3?
Enter client.connect 167.114.157.40:41146 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.