_mod_retest_rust_oxide_5453fc6a
Offline 167.114.157.40:40798 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on _mod_retest_rust_oxide_5453fc6a?
Drawn from the force wipe, the next wipe on _mod_retest_rust_oxide_5453fc6a is an estimate. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 28 days 22 hours ago. The tags list one wipe a month.
Player counts
How busy is _mod_retest_rust_oxide_5453fc6a?
The last time _mod_retest_rust_oxide_5453fc6a was seen was 28 days 22 hours ago, and it is offline now.
How does _mod_retest_rust_oxide_5453fc6a rank against other Rust servers?
The top 71% of ranked servers includes _mod_retest_rust_oxide_5453fc6a, at #16,921 for player hours over the last seven days.
Settings and rules
Which map does _mod_retest_rust_oxide_5453fc6a run?
_mod_retest_rust_oxide_5453fc6a runs a procedural map, which the game generates.
What are the rules and settings on _mod_retest_rust_oxide_5453fc6a?
The name _mod_retest_rust_oxide_5453fc6a does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does _mod_retest_rust_oxide_5453fc6a run?
The build on _mod_retest_rust_oxide_5453fc6a is Rust network protocol 2633 and build 165217, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is _mod_retest_rust_oxide_5453fc6a online, and how reliable is it?
Offline at the moment: _mod_retest_rust_oxide_5453fc6a was last seen 28 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 29 September 2026.
Where is _mod_retest_rust_oxide_5453fc6a located?
A region is not published for _mod_retest_rust_oxide_5453fc6a. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 167.114.157.40:40798.
Tags
Which Rust Heatmap lists and filters include _mod_retest_rust_oxide_5453fc6a?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that _mod_retest_rust_oxide_5453fc6a fits. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on _mod_retest_rust_oxide_5453fc6a mean?
These are the tags _mod_retest_rust_oxide_5453fc6a publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join _mod_retest_rust_oxide_5453fc6a?
To join by console, open it with F1 in Rust and enter client.connect 167.114.157.40:40798. Or press Launch Rust on this page, which connects you through Steam.