Rust HeatmapInfrared · players
IR live Players58,110 Servers11,678 Warm3,414 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Hat's Server 3

Online 166.1.120.60:28021 checked 11m ago

moddedcarbon
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 12:00flare: a wipe in that hourWed 09:00
0
7-day average
peak 1
#15,201
rank
top 68%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 12:06 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304012:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 12:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Hat's Server 3?

Hat's Server 3 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 46 hours ago.

Player counts

How busy is Hat's Server 3?

The current count for Hat's Server 3 is 0 players. The average across the last seven days is 0 players; the peak reached 1. Look at 22:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Hat's Server 3 rank against other Rust servers?

Player hours over seven days put Hat's Server 3 at #15,201, in the top 68% of ranked servers.

Map and rules

Which map does Hat's Server 3 run?

Hat's Server 3 runs a procedural map of size 4,750 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Hat's Server 3?

The name Hat's Server 3 does not specify a gather rate. A maximum of 50 players is allowed per group. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Hat's Server 3 run?

Rust network protocol 2635 and build 168909 is the build Hat's Server 3 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Hat's Server 3 online, and how reliable is it?

The server is up at the moment: Hat's Server 3 is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 24 of 24 hours in the last 1 full day, or 100% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is Hat's Server 3 located?

No region is published by Hat's Server 3. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 166.1.120.60:28021.

Does Hat's Server 3 run smoothly?

It averaged 40 server fps over the last 48 hours, with a low of 40. Buildings, deployables and the rest of the world came to as much as 97,600 entities. At its peak it held 2,961 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Hat's Server 3?

These Rust Heatmap lists include Hat's Server 3: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hat's Server 3 mean?

gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts50 (Group limit): A team holds no more than 50; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon are the tags Hat's Server 3 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Hat's Server 3?

Press F1 in Rust to open the console, then enter client.connect 166.1.120.60:28021. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp0
Max players This server has 0 slots.
ts50
Group limit A team holds no more than 50.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.