Rust HeatmapInfrared · players
IR live Players58,911 Servers11,711 Warm3,347 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

FortCargo [PvP]

Offline 164.160.119.229:28025 checked 24d ago

teams off moddedcarbonhardcore
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,885
rank
top 66%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
1 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
0 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
3 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
1 / 100
ほしラス2
EA · no group limit · 1 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on FortCargo [PvP]?

Its rhythm cannot yet be told: too few of FortCargo [PvP]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 16 hours ago.

Player counts

How busy is FortCargo [PvP]?

The last time FortCargo [PvP] was seen was 24 days 20 hours ago, and it is offline now.

How does FortCargo [PvP] rank against other Rust servers?

Player hours over seven days put FortCargo [PvP] at #14,885, in the top 66% of ranked servers.

Map and rules

Which map does FortCargo [PvP] run?

A procedural map, generated by the game, runs on FortCargo [PvP].

What are the rules and settings on FortCargo [PvP]?

A gather rate is not given in the name FortCargo [PvP]. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does FortCargo [PvP] run?

The build on FortCargo [PvP] is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is FortCargo [PvP] online, and how reliable is it?

FortCargo [PvP] is down just now; the last sighting was 24 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 3 October 2026.

Where is FortCargo [PvP] located?

No region is published by FortCargo [PvP]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 164.160.119.229:28025.

Lists and filters

Which Rust Heatmap lists and filters include FortCargo [PvP]?

These Rust Heatmap lists include FortCargo [PvP]: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What do the server tags on FortCargo [PvP] mean?

These are the tags FortCargo [PvP] publishes for the game's server browser to read: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp10 (Max players): This server has 10 slots; ts0 (Group limit): The teams system is switched off; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join FortCargo [PvP]?

Press F1 in Rust to open the console, then enter client.connect 164.160.119.229:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp10
Max players This server has 10 slots.
ts0
Group limit The teams system is switched off.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.