RustServer_23969
Online 163.44.99.196:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustServer_23969?
The record of RustServer_23969's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 223 days 12 hours ago the server made the world it is on now.
Player counts
How busy is RustServer_23969?
Of 50 slots on RustServer_23969, 0 are in use right now. A seven-day average of 0 players.
How does RustServer_23969 rank against other Rust servers?
Player hours over seven days put RustServer_23969 at #15,349, in the top 69% of ranked servers.
Map and rules
Which map does RustServer_23969 run?
The map on RustServer_23969 is procedural, size 4,000 with seed 12757, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustServer_23969?
A gather rate is not given in the name RustServer_23969. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustServer_23969 run?
The build on RustServer_23969 is Rust network protocol 2622 and build 145743, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_23969 online, and how reliable is it?
Right now RustServer_23969 shows as online. About 6 days 1 hours ago is when it last restarted, by its own uptime figure. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustServer_23969 located?
No region comes from RustServer_23969, which has the region code us3. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 163.44.99.196:28015.
Does RustServer_23969 run smoothly?
It averaged 62 server fps over the last 48 hours, with a low of 37. Entities peaked at 92,131, counting buildings, deployables and all the rest of the world. The highest memory use was 3,463 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_23969?
These Rust Heatmap lists include RustServer_23969: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_23969 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2622 (Protocol): To join, run the same version: game protocol 2622; cs145743 (Build): The game build here is 145743; ptrak (Networking): Standard game networking here, which is RakNet; $rus3 (Region code): This one carries the region code us3; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustServer_23969 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustServer_23969?
Enter client.connect 163.44.99.196:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.