Rust HeatmapInfrared · players
IR live Players32,263 Servers11,648 Warm2,789 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RustServer_1070

Online 163.44.98.23:28015 checked 7m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourThu 03:00
0
7-day average
peak –
#15,349
rank
top 69%
502d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on RustServer_1070?

Its rhythm cannot yet be told: too few of RustServer_1070's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 502 days 14 hours ago.

Player counts

How busy is RustServer_1070?

Of 10 slots on RustServer_1070, 0 are in use right now. Averaged over the past week: 0 players.

How does RustServer_1070 rank against other Rust servers?

Player hours over seven days put RustServer_1070 at #15,349, in the top 69% of ranked servers.

Rules and settings

Which map does RustServer_1070 run?

RustServer_1070 runs a procedural map of size 3,700 with seed 1303641554, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RustServer_1070?

The name RustServer_1070 does not specify a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does RustServer_1070 run?

Rust network protocol 2590 and build 123128 is the build RustServer_1070 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer_1070 online, and how reliable is it?

Online now: RustServer_1070. About 5 days 12 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustServer_1070 located?

Nothing about a region comes from RustServer_1070. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 163.44.98.23:28015.

Does RustServer_1070 run smoothly?

It averaged 45 server fps over the last 48 hours, with a low of 6. The world held as many as 170,272 entities, buildings and deployables included. At its peak it held 3,114 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustServer_1070?

These Rust Heatmap lists include RustServer_1070: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

What do the server tags on RustServer_1070 mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; v2590 (Protocol): Your game must match protocol 2590 to get in; cs123128 (Build): The game build here is 123128; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustServer_1070 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RustServer_1070?

Enter client.connect 163.44.98.23:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
v2590
Protocol Your game must match protocol 2590 to get in.
cs123128
Build The game build here is 123128.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.