RustServer_22698
Offline 163.44.97.106:28015 checked 45d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustServer_22698?
Its rhythm cannot yet be told: too few of RustServer_22698's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 83 days 19 hours ago.
Population
How busy is RustServer_22698?
The last time RustServer_22698 was seen was 45 days 14 hours ago, and it is offline now.
How does RustServer_22698 rank against other Rust servers?
The top – of ranked servers includes RustServer_22698, at #15,078 for player hours over the last seven days.
Map and rules
What are the rules and settings on RustServer_22698?
A gather rate is not given in the name RustServer_22698. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustServer_22698 run?
The build on RustServer_22698 is Rust network protocol 2632 and build 160450, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_22698 online, and how reliable is it?
Offline at the moment: RustServer_22698 was last seen 45 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_22698 located?
No region is published by RustServer_22698. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 163.44.97.106:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_22698?
The Rust Heatmap lists that RustServer_22698 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_22698 mean?
These are the tags RustServer_22698 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): To join, run the same version: game protocol 2632; cs160450 (Build): This build is 160450; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustServer_22698?
Enter client.connect 163.44.97.106:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.