Rust HeatmapInfrared · players
IR live Players55,398 Servers11,709 Warm3,239 Fresh wipes · 3h162 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

Mogu_Server

Online 163.44.159.125:28015 checked 9m ago

moddedoxide
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 08:00
0
7-day average
peak 1
#13,094
rank
top 59%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:02 UTC27d ago 4 – running 0
Thu 1 Oct, 20:15 UTC FW27d ago 4 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
140 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
16 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Mogu_Server?

Its recent wipes drew an average peak of 4 players. 6 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Mogu_Server?

Its rhythm cannot yet be told: too few of Mogu_Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days ago the server made the world it is on now.

Player counts

How busy is Mogu_Server?

Of 20 slots on Mogu_Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does Mogu_Server rank against other Rust servers?

The top 59% of ranked servers includes Mogu_Server, at #13,094 for player hours over the last seven days.

Rules and settings

Which map does Mogu_Server run?

Mogu_Server runs a procedural map of size 4,500 with seed 1683482379, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Mogu_Server?

No gather rate appears in the name Mogu_Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Mogu_Server run?

The build on Mogu_Server is Rust network protocol 2634 and build 166494, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Mogu_Server online, and how reliable is it?

The server is up at the moment: Mogu_Server is online. The uptime it reports puts the last restart at about 3 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Mogu_Server located?

A region is not published for Mogu_Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 163.44.159.125:28015.

Does Mogu_Server run smoothly?

It averaged 59 server fps over the last 48 hours, with a low of 50. Entities peaked at 129,894, counting buildings, deployables and all the rest of the world. At its peak it held 4,405 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Mogu_Server?

Modded Rust servers, by live population are the Rust Heatmap lists that Mogu_Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Mogu_Server mean?

gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): Slot count: 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Mogu_Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Mogu_Server?

Enter client.connect 163.44.159.125:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp20
Max players Slot count: 20.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166494
Build The game build here is 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.