Rust HeatmapInfrared · players
IR live Players97,045 Servers11,869 Warm3,902 Fresh wipes · 3h396 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_23462

Online 163.44.117.42:28015 checked 8m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 17:00flare: a wipe in that hourThu 15:00
0
7-day average
peak –
#15,341
rank
top 69%
118d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
161 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
246 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustServer_23462?

RustServer_23462 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 118 days 12 hours ago.

Population

How busy is RustServer_23462?

Of 50 slots on RustServer_23462, 0 are in use right now. Averaged over the past week: 0 players.

How does RustServer_23462 rank against other Rust servers?

Ranked #15,341 on seven-day player hours, RustServer_23462 is in the top 69% of all ranked servers.

Rules and settings

Which map does RustServer_23462 run?

A procedural map of size 4,500 with seed 486328296, generated by the game, runs on RustServer_23462. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustServer_23462?

The name RustServer_23462 does not specify a gather rate. 16 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RustServer_23462 run?

Rust network protocol 2631 and build 156583 on Linux is what RustServer_23462 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer_23462 online, and how reliable is it?

The server is up at the moment: RustServer_23462 is online. Its reported uptime dates the last restart to about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustServer_23462 located?

Nothing about a region comes from RustServer_23462. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 163.44.117.42:28015.

Does RustServer_23462 run smoothly?

It averaged 121 server fps over the last 48 hours, with a low of 7. Buildings, deployables and the rest of the world came to as much as 103,633 entities. At its peak it held 3,282 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RustServer_23462?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_23462 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustServer_23462 mean?

The game's server browser reads the tags RustServer_23462 publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts16 (Group limit): The team limit is 16; v2631 (Protocol): Your game must match protocol 2631 to get in; cs156583 (Build): The game build here is 156583; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustServer_23462?

To join by console, open it with F1 in Rust and enter client.connect 163.44.117.42:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players This server has 50 slots.
ts16
Group limit The team limit is 16.
v2631
Protocol Your game must match protocol 2631 to get in.
cs156583
Build The game build here is 156583.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.