AkiRustServer
Offline 163.44.114.163:28015 checked 7h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:11 UTC26d ago | 2° | – | running | 0 |
| Sat 3 Oct, 10:38 UTC26d ago | 2° | – | 0.3 days | 0 |
| Mon 14 Sep, 17:50 UTC45d ago | 1° | halved by day 1 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on AkiRustServer?
At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on AkiRustServer?
Wipes come at irregular times on AkiRustServer, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 7 hours ago.
Population
How busy is AkiRustServer?
AkiRustServer went quiet 7 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does AkiRustServer rank against other Rust servers?
Player hours over seven days put AkiRustServer at #11,193, in the top 50% of ranked servers.
Map and rules
Which map does AkiRustServer run?
A procedural map of size 3,584 with seed 1337, generated by the game, runs on AkiRustServer. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called COLONY.
What are the rules and settings on AkiRustServer?
No gather rate appears in the name AkiRustServer. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does AkiRustServer run?
Rust network protocol 2635 and build 168909 on Linux is what AkiRustServer runs. To join, your game must match the protocol; Steam handles the update.
Is AkiRustServer online, and how reliable is it?
Last seen 7 hours ago, AkiRustServer is offline right now. Its reported uptime dates the last restart to about 38 minutes ago. 161 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 13 September 2026.
Where is AkiRustServer located?
Nothing about a region comes from AkiRustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 163.44.114.163:28015 is its address.
Does AkiRustServer run smoothly?
Average server fps over the last 48 hours was 195; it never dropped below 45. Buildings, deployables and the rest of the world came to as much as 11,735 entities. Memory use reached 1,618 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include AkiRustServer?
These Rust Heatmap lists include AkiRustServer: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on AkiRustServer mean?
These are the tags AkiRustServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join AkiRustServer?
To join by console, open it with F1 in Rust and enter client.connect 163.44.114.163:28015. Or press Launch Rust on this page, which connects you through Steam.