Rust HeatmapInfrared · players
IR live Players43,200 Servers11,655 Warm2,897 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

GameZone and Friends

Online 163.172.118.12:28015 checked 7m ago

moddedcarbon
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 04:00flare: a wipe in that hourFri 02:00
0
7-day average
peak –
#15,264
rank
top 69%
84d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 7m ago

Li2Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

025507510004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
5 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
96 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on GameZone and Friends?

The record of GameZone and Friends's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 84 days 6 hours ago.

Player counts

How busy is GameZone and Friends?

The current population of GameZone and Friends is 0, against 20 slots. A seven-day average of 0 players.

How does GameZone and Friends rank against other Rust servers?

Player hours over seven days put GameZone and Friends at #15,264, in the top 69% of ranked servers.

Settings and rules

Which map does GameZone and Friends run?

A procedural map of size 4,050 with seed 372124167, generated by the game, runs on GameZone and Friends. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on GameZone and Friends?

The name GameZone and Friends does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does GameZone and Friends run?

Rust network protocol 2632 and build 160450 on Linux is what GameZone and Friends runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is GameZone and Friends online, and how reliable is it?

The server is up at the moment: GameZone and Friends is online. Its reported uptime dates the last restart to about 7 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is GameZone and Friends located?

A region is not published for GameZone and Friends. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 163.172.118.12:28015.

Does GameZone and Friends run smoothly?

Average server fps over the last 48 hours was 70; it never dropped below 37. The world held as many as 100,424 entities, buildings and deployables included. The highest memory use was 4,439 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include GameZone and Friends?

The Rust Heatmap lists that GameZone and Friends fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on GameZone and Friends mean?

gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs160450 (Build): Build 160450; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags GameZone and Friends publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs GameZone and Friends?

The gamezone.mt hostname from GameZone and Friends is used by no other server we track.

Connect

How do I join GameZone and Friends?

Press F1 in Rust to open the console, then enter client.connect 163.172.118.12:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol The server runs game protocol 2632, so your game has to match it.
cs160450
Build Build 160450.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.