Rust HeatmapInfrared · players
IR live Players60,014 Servers11,706 Warm3,275 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 45m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 02:00flare: a wipe in that hourThu 23:00
0
7-day average
peak –
#15,284
rank
top 69%
13d ago
last wipe
monthly schedule
6d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 45m ago

Li2Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Li3Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

15 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC13d ago 2 – running 0
Thu 1 Oct, 18:23 UTC FW28d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
55 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 38 on average
112 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
43 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
31 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
36 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
21 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Project Halani PvE US | PVE | Plugin Heavy?

Its recent wipes drew an average peak of 1 players. 5 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Project Halani PvE US | PVE | Plugin Heavy?

Once a month, with the force wipe, Project Halani PvE US | PVE | Plugin Heavy wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 13 days 7 hours ago. Its tags state a wipe each month.

Player counts

How busy is Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy currently has 0 of its 60 slots filled. A seven-day average of 0 players.

How does Project Halani PvE US | PVE | Plugin Heavy rank against other Rust servers?

The top 69% of ranked servers includes Project Halani PvE US | PVE | Plugin Heavy, at #15,284 for player hours over the last seven days.

Rules and settings

Which map does Project Halani PvE US | PVE | Plugin Heavy run?

A procedural map of size 3,500 with seed 1534180400, generated by the game, runs on Project Halani PvE US | PVE | Plugin Heavy. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Project Halani PvE US | PVE | Plugin Heavy?

No gather rate appears in the name Project Halani PvE US | PVE | Plugin Heavy. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Project Halani PvE US | PVE | Plugin Heavy run?

Rust network protocol 2634 and build 167781 on Linux is what Project Halani PvE US | PVE | Plugin Heavy runs. To join, your game must match the protocol; Steam handles the update.

Is Project Halani PvE US | PVE | Plugin Heavy online, and how reliable is it?

Online now: Project Halani PvE US | PVE | Plugin Heavy. Its reported uptime dates the last restart to about 2 days 16 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Project Halani PvE US | PVE | Plugin Heavy located?

By its name, Project Halani PvE US | PVE | Plugin Heavy points to North America, and it publishes no region tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 163.123.238.235:28015.

Does Project Halani PvE US | PVE | Plugin Heavy run smoothly?

The last 48 hours brought an average of 114 server fps and a floor of 59. Entities peaked at 52,539, counting buildings, deployables and all the rest of the world. At its peak it held 3,507 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Project Halani PvE US | PVE | Plugin Heavy?

Rust roleplay servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that Project Halani PvE US | PVE | Plugin Heavy fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the server tags on Project Halani PvE US | PVE | Plugin Heavy mean?

The game's server browser reads the tags Project Halani PvE US | PVE | Plugin Heavy publishes: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): This server has 60 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Project Halani PvE US | PVE | Plugin Heavy?

Enter client.connect 163.123.238.235:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://halani.net.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players This server has 60 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.