FireRust TEST SERVER
Offline EU 162.55.236.48:29015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 06:20 UTC, in 3d 5h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:20 UTC24d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on FireRust TEST SERVER?
At their busiest, its recent wipes averaged 2 players. 16 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on FireRust TEST SERVER?
Its tag guides the prediction because FireRust TEST SERVER's wipe record is too thin to confirm the schedule. Sunday 1 November at 06:20 UTC is when its next wipe is due. 24 days 18 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.
Population
How busy is FireRust TEST SERVER?
The last time FireRust TEST SERVER was seen was 28 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
How does FireRust TEST SERVER rank against other Rust servers?
On player hours over the last seven days, FireRust TEST SERVER is #6,419 globally (top 29%) and #1,914 in Europe.
Settings and rules
Which map does FireRust TEST SERVER run?
A procedural map of size 4,250 with seed 1471259668, generated by the game, runs on FireRust TEST SERVER. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on FireRust TEST SERVER?
No gather rate appears in the name FireRust TEST SERVER. 5 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does FireRust TEST SERVER run?
The build on FireRust TEST SERVER is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is FireRust TEST SERVER online, and how reliable is it?
FireRust TEST SERVER is down just now; the last sighting was 28 hours ago. The uptime it reports puts the last restart at about 4 hours ago. It was up 22 of 168 hours across the last 7 full days, or 13% of the time. The first record of it on Rust Heatmap is 15 September 2026.
Where is FireRust TEST SERVER located?
The EU tag is how FireRust TEST SERVER lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.55.236.48:29015.
Does FireRust TEST SERVER run smoothly?
It averaged 38 server fps over the last 48 hours, with a low of 30. The world held as many as 126,237 entities, buildings and deployables included. The highest memory use was 4,214 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include FireRust TEST SERVER?
The Rust Heatmap lists that FireRust TEST SERVER fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on FireRust TEST SERVER mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags FireRust TEST SERVER publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join FireRust TEST SERVER?
Press F1 in Rust to open the console, then enter client.connect 162.55.236.48:29015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.