Ruka_RustServer
Online 162.43.9.12:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC26d ago | 14° | – | running | 0 |
| Mon 21 Sep, 05:11 UTC37d ago | 2° | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Ruka_RustServer?
The average peak across its recent wipes is 8 players. The crowd on the latest wipe reached its peak 27 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Ruka_RustServer?
Ruka_RustServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 1 hours ago.
Population
How busy is Ruka_RustServer?
Of 50 slots on Ruka_RustServer, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does Ruka_RustServer rank against other Rust servers?
Ranked #7,456 on seven-day player hours, Ruka_RustServer is in the top 34% of all ranked servers.
Rules and settings
Which map does Ruka_RustServer run?
The map on Ruka_RustServer is procedural, size 5,000 with seed 981907749, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Ruka_RustServer?
The name Ruka_RustServer does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Ruka_RustServer run?
Rust network protocol 2635 and build 168909 on Linux is what Ruka_RustServer runs. To join, your game must match the protocol; Steam handles the update.
Is Ruka_RustServer online, and how reliable is it?
Right now Ruka_RustServer shows as online. The uptime it reports puts the last restart at about 5 days 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 21 September 2026.
Where is Ruka_RustServer located?
No region is published by Ruka_RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.43.9.12:28015.
Does Ruka_RustServer run smoothly?
The last 48 hours brought an average of 77 server fps and a floor of 48. The world held as many as 156,438 entities, buildings and deployables included. Memory use reached 6,022 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Ruka_RustServer?
The Rust Heatmap lists that Ruka_RustServer fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Ruka_RustServer mean?
The game's server browser reads the tags Ruka_RustServer publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Ruka_RustServer?
Press F1 in Rust to open the console, then enter client.connect 162.43.9.12:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.