Rust Server
Offline 162.43.88.86:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:05 UTC25d ago | 2° | – | running | 0 |
| Sat 26 Sep, 13:44 UTC32d ago | 2° | halved by day 1 | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rust Server?
At their busiest, its recent wipes averaged 2 players. 13 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on Rust Server?
The record of Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 11 hours ago.
Population
How busy is Rust Server?
The last time Rust Server was seen was 17 days 22 hours ago, and it is offline now.
How does Rust Server rank against other Rust servers?
Player hours over seven days put Rust Server at #12,661, in the top 57% of ranked servers.
Map and rules
Which map does Rust Server run?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Rust Server?
No gather rate appears in the name Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Rust Server run?
Rust network protocol 2634 and build 166652 is the build Rust Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Server online, and how reliable is it?
Rust Server is down just now; the last sighting was 17 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 26 September 2026.
Where is Rust Server located?
A region is not published for Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.43.88.86:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 162.43.88.86:28015. Or press Launch Rust on this page, which connects you through Steam.