Rust HeatmapInfrared · players
IR live Players61,678 Servers11,718 Warm3,282 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

RustServer

Online 162.43.55.219:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 01:00flare: a wipe in that hourThu 22:00
0
7-day average
peak –
#15,262
rank
top 69%
79d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
211 / 215

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustServer?

The record of RustServer's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 79 days 16 hours ago.

Population

How busy is RustServer?

Of 5 slots on RustServer, 0 are in use right now. Averaged over the past week: 0 players.

How does RustServer rank against other Rust servers?

Player hours over seven days put RustServer at #15,262, in the top 69% of ranked servers.

Settings and rules

Which map does RustServer run?

A procedural map of size 4,500 with seed 23, generated by the game, runs on RustServer. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustServer?

No gather rate appears in the name RustServer. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RustServer run?

The build on RustServer is Rust network protocol 2632 and build 160556, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustServer online, and how reliable is it?

Right now RustServer shows as online. Its reported uptime dates the last restart to about 28 hours ago. 143 of 168 hours up over the last 7 full days, which is 85%. It first appears in Rust Heatmap records on 13 September 2026.

Where is RustServer located?

A region is not published for RustServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.43.55.219:28015.

Does RustServer run smoothly?

It averaged 66 server fps over the last 48 hours, with a low of 15. Buildings, deployables and the rest of the world came to as much as 111,897 entities. At its peak it held 5,456 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustServer?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on RustServer mean?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): Your game must match protocol 2632 to get in; cs160556 (Build): This build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 162.43.55.219:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2632
Protocol Your game must match protocol 2632 to get in.
cs160556
Build This build is 160556.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.