Rust HeatmapInfrared · players
IR live Players38,590 Servers11,700 Warm2,938 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Rodo Server

Online 162.43.52.160:28015 checked 12m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 03:00flare: a wipe in that hourThu 01:00
0
7-day average
peak 6
#4,986
rank
top 22%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12m ago

Li2Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:39 UTC25d ago 4 – running 0
Fri 2 Oct, 17:29 UTC26d ago 4 – 0.5 days 0
Thu 17 Sep, 15:25 UTC41d ago 3 halved by day 11 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Rodo Server?

The average peak across its recent wipes is 4 players. The crowd on the latest wipe reached its peak 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 11 when it did not hold.

What is the wipe schedule on Rodo Server?

No next wipe can be predicted: Rodo Server wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 25 days 18 hours ago.

Player counts

How busy is Rodo Server?

The current population of Rodo Server is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 6. Its busiest point in the last 48 hours was 15:00 UTC, averaging 2 players.

How does Rodo Server rank against other Rust servers?

Ranked #4,986 on seven-day player hours, Rodo Server is in the top 22% of all ranked servers.

Rules and settings

Which map does Rodo Server run?

Rodo Server runs a procedural map of size 4,250 with seed 686241008, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Rodo Server?

A gather rate is not given in the name Rodo Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Rodo Server run?

Rust network protocol 2635 and build 168909 is the build Rodo Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rodo Server online, and how reliable is it?

Online now: Rodo Server. Its reported uptime dates the last restart to about 5 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 17 September 2026.

Where is Rodo Server located?

No region is published by Rodo Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 162.43.52.160:28015.

Does Rodo Server run smoothly?

The last 48 hours brought an average of 89 server fps and a floor of 60. Buildings, deployables and the rest of the world came to as much as 105,665 entities. At its peak it held 4,589 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rodo Server?

Modded Rust servers, by live population are the Rust Heatmap lists that Rodo Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Rodo Server mean?

The game's server browser reads the tags Rodo Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rodo Server?

To join by console, open it with F1 in Rust and enter client.connect 162.43.52.160:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.