WCO TEST (private)
Offline 162.43.50.99:28115 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:32 UTC20d ago | 0° | – | running | 0 |
| Thu 8 Oct, 17:33 UTC20d ago | 0° | – | 0.3 days | 0 |
| Fri 2 Oct, 04:45 UTC26d ago | 0° | – | 6.5 days | 0 |
| Tue 29 Sep, 14:31 UTC29d ago | 0° | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on WCO TEST (private)?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on WCO TEST (private)?
There is no next wipe to predict on WCO TEST (private), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 10 hours ago.
Player counts
How busy is WCO TEST (private)?
Last seen 14 days 13 hours ago, WCO TEST (private) is offline at the moment.
How does WCO TEST (private) rank against other Rust servers?
The top 70% of ranked servers includes WCO TEST (private), at #15,236 for player hours over the last seven days.
Rules and settings
What are the rules and settings on WCO TEST (private)?
A gather rate is not given in the name WCO TEST (private). Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does WCO TEST (private) run?
The build on WCO TEST (private) is Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is WCO TEST (private) online, and how reliable is it?
Offline at the moment: WCO TEST (private) was last seen 14 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 29 September 2026.
Where is WCO TEST (private) located?
A region is not published for WCO TEST (private). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 162.43.50.99:28115 is its address.
Lists and filters
Which Rust Heatmap lists and filters include WCO TEST (private)?
The Rust Heatmap lists that WCO TEST (private) fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on WCO TEST (private) mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags WCO TEST (private) publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join WCO TEST (private)?
Enter client.connect 162.43.50.99:28115 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.