UMAISAKEUMAISAKE
Offline 162.43.26.65:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:12 UTC8d ago | 1° | – | running | 1 |
| Sun 18 Oct, 13:17 UTC9d ago | 1° | – | 0.5 days | 0 |
| Sat 17 Oct, 10:18 UTC10d ago | 1° | – | 1.1 days | 1 |
| Fri 16 Oct, 13:40 UTC11d ago | 1° | – | 0.9 days | 1 |
| Sun 11 Oct, 22:45 UTC16d ago | 1° | held half | 4.6 days | 0 |
| Sat 10 Oct, 15:34 UTC17d ago | 1° | – | 1.3 days | 1 |
| Fri 9 Oct, 16:06 UTC18d ago | 1° | – | 1 days | 1 |
| Fri 9 Oct, 02:57 UTC18d ago | 1° | – | 0.5 days | 0 |
| Thu 8 Oct, 13:08 UTC19d ago | 1° | – | 0.6 days | 0 |
| Mon 5 Oct, 08:49 UTC22d ago | 1° | – | 3.2 days | 0 |
| Thu 24 Sep, 03:18 UTC33d ago | 1° | halved by day 9 | 11.2 days | 0 |
| Mon 21 Sep, 15:02 UTC36d ago | 2° | held half | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on UMAISAKEUMAISAKE?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on UMAISAKEUMAISAKE?
Wipes come at irregular times on UMAISAKEUMAISAKE, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 8 days 21 hours ago the server made the world it is on now.
Player counts
How busy is UMAISAKEUMAISAKE?
The last time UMAISAKEUMAISAKE was seen was 4 days 10 hours ago, and it is offline now. Averaged over the past week: 0 players.
How does UMAISAKEUMAISAKE rank against other Rust servers?
Player hours over seven days put UMAISAKEUMAISAKE at #15,405, in the top 69% of ranked servers.
Settings and rules
Which map does UMAISAKEUMAISAKE run?
The map on UMAISAKEUMAISAKE is procedural, size 5,000 with seed 753808557, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on UMAISAKEUMAISAKE?
The name UMAISAKEUMAISAKE does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does UMAISAKEUMAISAKE run?
Rust network protocol 2635 and build 168909 is the build UMAISAKEUMAISAKE runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is UMAISAKEUMAISAKE online, and how reliable is it?
UMAISAKEUMAISAKE is down just now; the last sighting was 4 days 10 hours ago. 7 of 168 hours up over the last 7 full days, which is 4%. The first record of it on Rust Heatmap is 21 September 2026.
Where is UMAISAKEUMAISAKE located?
A region is not published for UMAISAKEUMAISAKE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.43.26.65:28015.
Lists and filters
Which Rust Heatmap lists and filters include UMAISAKEUMAISAKE?
The Rust Heatmap lists that UMAISAKEUMAISAKE fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on UMAISAKEUMAISAKE mean?
These are the tags UMAISAKEUMAISAKE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join UMAISAKEUMAISAKE?
To join by console, open it with F1 in Rust and enter client.connect 162.43.26.65:28015. Or press Launch Rust on this page, which connects you through Steam.