Rust HeatmapInfrared · players
IR live Players96,636 Servers11,821 Warm3,859 Fresh wipes · 3h527 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

pvp - enjoy_rust_develop

Online 162.43.26.181:28015 checked 7m ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 21:00flare: a wipe in that hourThu 19:00
0
7-day average
peak 3
#7,139
rank
top 32%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:47 UTC6d ago 3 – running 0
Mon 19 Oct, 13:02 UTC10d ago 0 – 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
139 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
48 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
143 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on pvp - enjoy_rust_develop?

Its recent wipes drew an average peak of 2 players. 22 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on pvp - enjoy_rust_develop?

pvp - enjoy_rust_develop has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 4 days 7 hours ago the server made the world it is on now.

Player counts

How busy is pvp - enjoy_rust_develop?

The current population of pvp - enjoy_rust_develop is 0, against 10 slots. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How does pvp - enjoy_rust_develop rank against other Rust servers?

Ranked #7,139 on seven-day player hours, pvp - enjoy_rust_develop is in the top 32% of all ranked servers.

Map and rules

Which map does pvp - enjoy_rust_develop run?

The map on pvp - enjoy_rust_develop is procedural, size 2,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on pvp - enjoy_rust_develop?

A gather rate is not given in the name pvp - enjoy_rust_develop. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does pvp - enjoy_rust_develop run?

Rust network protocol 2635 and build 168909 is the build pvp - enjoy_rust_develop runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is pvp - enjoy_rust_develop online, and how reliable is it?

The server is up at the moment: pvp - enjoy_rust_develop is online. The uptime it reports puts the last restart at about 22 hours ago. 121 of 168 hours up over the last 7 full days, which is 72%. It first appears in Rust Heatmap records on 19 October 2026.

Where is pvp - enjoy_rust_develop located?

A region is not published for pvp - enjoy_rust_develop. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 162.43.26.181:28015.

Does pvp - enjoy_rust_develop run smoothly?

Average server fps over the last 48 hours was 228; it never dropped below 93. The world held as many as 28,673 entities, buildings and deployables included. At its peak it held 1,786 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include pvp - enjoy_rust_develop?

Modded Rust servers, by live population are the Rust Heatmap lists that pvp - enjoy_rust_develop fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on pvp - enjoy_rust_develop mean?

These are the tags pvp - enjoy_rust_develop publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join pvp - enjoy_rust_develop?

Enter client.connect 162.43.26.181:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.