Rust Server
Online 162.43.17.21:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Rust Server?
The record of Rust Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 20 hours ago.
Player counts
How busy is Rust Server?
The current population of Rust Server is 0, against 50 slots. Averaged over the past week: 0 players.
How does Rust Server rank against other Rust servers?
Ranked #15,358 on seven-day player hours, Rust Server is in the top 69% of all ranked servers.
Settings and rules
Which map does Rust Server run?
A procedural map of size 3,000 with seed 50000, generated by the game, runs on Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rust Server?
No gather rate appears in the name Rust Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rust Server run?
The build on Rust Server is Rust network protocol 2633 and build 163794, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Server online, and how reliable is it?
Online now: Rust Server. About 11 days 5 hours ago is when it last restarted, by its own uptime figure. It was up 146 of 168 hours across the last 7 full days, or 87% of the time. The first record of it on Rust Heatmap is 17 September 2026.
Where is Rust Server located?
A region is not published for Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 162.43.17.21:28015.
Does Rust Server run smoothly?
Average server fps over the last 48 hours was 188; it never dropped below 129. Buildings, deployables and the rest of the world came to as much as 48,668 entities. Memory use reached 7,114 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust Server mean?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 162.43.17.21:28015. Or press Launch Rust on this page, which connects you through Steam.