Rust HeatmapInfrared · players
IR live Players65,961 Servers11,791 Warm3,606 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Midwest Chesterfield

Offline 162.35.111.84:28015 checked 24d ago

moddedcarbon
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,003
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 24d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
102 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Midwest Chesterfield?

Its rhythm cannot yet be told: too few of Midwest Chesterfield's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 5 hours ago the server made the world it is on now.

Player counts

How busy is Midwest Chesterfield?

The last time Midwest Chesterfield was seen was 24 days 15 hours ago, and it is offline now.

How does Midwest Chesterfield rank against other Rust servers?

Ranked #16,003 on seven-day player hours, Midwest Chesterfield is in the top 71% of all ranked servers.

Map and rules

Which map does Midwest Chesterfield run?

A procedural map of size 4,000 with seed 20260927, generated by the game, runs on Midwest Chesterfield. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Midwest Chesterfield?

No gather rate appears in the name Midwest Chesterfield. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Midwest Chesterfield run?

Rust network protocol 2634 and build 166652 on Windows is what Midwest Chesterfield runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Midwest Chesterfield online, and how reliable is it?

Midwest Chesterfield is down just now; the last sighting was 24 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 4 October 2026.

Where is Midwest Chesterfield located?

Nothing about a region comes from Midwest Chesterfield. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 162.35.111.84:28015.

Tags

Which Rust Heatmap lists and filters include Midwest Chesterfield?

The Rust Heatmap lists that Midwest Chesterfield fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Midwest Chesterfield mean?

These are the tags Midwest Chesterfield publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Midwest Chesterfield?

To join by console, open it with F1 in Rust and enter client.connect 162.35.111.84:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players The slot count is 30.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.