Rust HeatmapInfrared · players
IR live Players43,286 Servers11,649 Warm3,030 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

The boy fun time

Online 162.245.187.60:28080 checked 8m ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,338
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:41 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
136 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on The boy fun time?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on The boy fun time?

Its rhythm cannot yet be told: too few of The boy fun time's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 13 days 6 hours ago.

Population

How busy is The boy fun time?

Of 50 slots on The boy fun time, 0 are in use right now. A seven-day average of 0 players.

How does The boy fun time rank against other Rust servers?

The top 69% of ranked servers includes The boy fun time, at #15,338 for player hours over the last seven days.

Rules and settings

Which map does The boy fun time run?

A procedural map of size 5,500 with seed 481981, generated by the game, runs on The boy fun time. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on The boy fun time?

The name The boy fun time does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does The boy fun time run?

Rust network protocol 2634 and build 167781 on Windows is what The boy fun time runs. To join, your game must match the protocol; Steam handles the update.

Is The boy fun time online, and how reliable is it?

The server is up at the moment: The boy fun time is online. About 44 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 15 October 2026.

Where is The boy fun time located?

A region is not published for The boy fun time. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.245.187.60:28080.

Does The boy fun time run smoothly?

It averaged 111 server fps over the last 48 hours, with a low of 80. Entities peaked at 166,674, counting buildings, deployables and all the rest of the world. The highest memory use was 5,663 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include The boy fun time?

Modded Rust servers, by live population are the Rust Heatmap lists that The boy fun time fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on The boy fun time mean?

These are the tags The boy fun time publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join The boy fun time?

Enter client.connect 162.245.187.60:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.