S_1mon | 2x
Offline EU 162.19.204.31:25879 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU, and #399 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 07:57 UTC33d ago | 3° | – | running | 0 |
| Wed 23 Sep, 14:00 UTC35d ago | 4° | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on S_1mon | 2x?
At their busiest, its recent wipes averaged 4 players. 6 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on S_1mon | 2x?
Its rhythm cannot yet be told: too few of S_1mon | 2x's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 33 days 23 hours ago the server made the world it is on now.
Player counts
How busy is S_1mon | 2x?
The last time S_1mon | 2x was seen was 30 days 16 hours ago, and it is offline now.
How does S_1mon | 2x rank against other Rust servers?
On player hours over the last seven days, S_1mon | 2x is #16,965 globally (top 71%) and #2,572 in Europe. The duo group puts it at #399.
Map and rules
What are the rules and settings on S_1mon | 2x?
According to its name, S_1mon | 2x has a 2x gather rate. 2 players is the maximum group size (duo). The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does S_1mon | 2x run?
The build on S_1mon | 2x is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is S_1mon | 2x online, and how reliable is it?
S_1mon | 2x is down just now; the last sighting was 30 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 23 September 2026.
Where is S_1mon | 2x located?
With its EU tag, S_1mon | 2x lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.19.204.31:25879.
Tags
Which Rust Heatmap lists and filters include S_1mon | 2x?
Rust servers with a group limit of 2, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that S_1mon | 2x fits. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Gather rate: 2x.
What do the server tags on S_1mon | 2x mean?
These are the tags S_1mon | 2x publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts2 (Group limit): The team limit is 2; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join S_1mon | 2x?
Enter client.connect 162.19.204.31:25879 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.