RIN EVENT
Offline 162.19.159.38:27171 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:38 UTC21d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RIN EVENT?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 24 hours in.
What is the wipe schedule on RIN EVENT?
Its rhythm cannot yet be told: too few of RIN EVENT's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 20 hours ago.
Population
How busy is RIN EVENT?
The last time RIN EVENT was seen was 10 days 13 hours ago, and it is offline now.
How does RIN EVENT rank against other Rust servers?
Player hours over seven days put RIN EVENT at #15,255, in the top 70% of ranked servers.
Settings and rules
Which map does RIN EVENT run?
The map on RIN EVENT is procedural, size 4,500 with seed 1403708994, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RIN EVENT?
A gather rate is not given in the name RIN EVENT. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RIN EVENT run?
The build on RIN EVENT is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RIN EVENT online, and how reliable is it?
Last seen 10 days 13 hours ago, RIN EVENT is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 7 October 2026.
Where is RIN EVENT located?
A region is not published for RIN EVENT. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 162.19.159.38:27171.
Lists and filters
Which Rust Heatmap lists and filters include RIN EVENT?
These Rust Heatmap lists include RIN EVENT: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RIN EVENT mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RIN EVENT publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RIN EVENT?
Press F1 in Rust to open the console, then enter client.connect 162.19.159.38:27171. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.