Rust HeatmapInfrared · players
IR live Players31,247 Servers11,636 Warm2,768 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights

Online NA 162.120.4.46:10000 checked 12m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 06:00flare: a wipe in that hourThu 04:00
1
7-day average
peak 5
#3,784
rank
top 17% · #625 in NA
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 4 – running 1
Wed 30 Sep, 23:13 UTC28d ago 6 – 0.8 days 1
Wed 30 Sep, 16:35 UTC28d ago 6 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
39 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
34 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
43 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
69 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
22 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
7 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

Its recent wipes drew an average peak of 5 players. 4 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

A single monthly wipe, the force wipe, is all Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 8 hours ago. Its tags state a wipe each month.

Population

How busy is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights currently has 0 of its 60 slots filled. A seven-day average of 1 players, with a peak of 5. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights rank against other Rust servers?

On player hours over the last seven days, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is #3,784 globally (top 17%) and #625 in North America.

Rules and settings

Which map does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?

The map on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights is procedural, size 4,250 with seed 533764160, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

No gather rate appears in the name Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run?

Rust network protocol 2635 and build 168909 is the build Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights online, and how reliable is it?

Online now: Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights. About 4 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights located?

In North America, Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 162.120.4.46:10000.

Does Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights run smoothly?

It averaged 211 server fps over the last 48 hours, with a low of 121. The world held as many as 121,803 entities, buildings and deployables included. Memory use reached 5,144 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

These Rust Heatmap lists include Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights mean?

gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): This server has 60 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Project Nova PVE - Raidable Npc Bases - Skilltree - Skip Nights?

Enter client.connect 162.120.4.46:10000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players This server has 60 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.