Rust Server - Community
Offline 161.97.72.176:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Server - Community?
Its rhythm cannot yet be told: too few of Rust Server - Community's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 37 days 14 hours ago the server made the world it is on now.
Population
How busy is Rust Server - Community?
The last time Rust Server - Community was seen was 36 days 7 hours ago, and it is offline now.
How does Rust Server - Community rank against other Rust servers?
Player hours over seven days put Rust Server - Community at #15,498, in the top 68% of ranked servers.
Map and rules
Which map does Rust Server - Community run?
The map on Rust Server - Community is procedural, size 3,600 with seed 12345, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rust Server - Community?
A gather rate is not given in the name Rust Server - Community. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Rust Server - Community run?
Rust network protocol 2633 and build 164530 is the build Rust Server - Community runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Rust Server - Community online, and how reliable is it?
Offline at the moment: Rust Server - Community was last seen 36 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 20 September 2026.
Where is Rust Server - Community located?
No region is published by Rust Server - Community. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 161.97.72.176:28015.
Tags
Which Rust Heatmap lists and filters include Rust Server - Community?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Server - Community fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust Server - Community mean?
The game's server browser reads the tags Rust Server - Community publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Rust Server - Community?
Press F1 in Rust to open the console, then enter client.connect 161.97.72.176:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.