Rirenza-SV-RUST
Online 160.251.50.227:27485 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:31 UTC17d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Rirenza-SV-RUST?
Its recent wipes drew an average peak of 3 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rirenza-SV-RUST?
The record of Rirenza-SV-RUST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 11 hours ago the server made the world it is on now.
Population
How busy is Rirenza-SV-RUST?
The current population of Rirenza-SV-RUST is 0, against 30 slots. The average across the last seven days is 0 players.
How does Rirenza-SV-RUST rank against other Rust servers?
Player hours over seven days put Rirenza-SV-RUST at #15,327, in the top 69% of ranked servers.
Rules and settings
Which map does Rirenza-SV-RUST run?
Rirenza-SV-RUST runs a procedural map, which the game generates.
What are the rules and settings on Rirenza-SV-RUST?
A gather rate is not given in the name Rirenza-SV-RUST. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Rirenza-SV-RUST run?
Rust network protocol 2635 and build 168909 on Linux is what Rirenza-SV-RUST runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rirenza-SV-RUST online, and how reliable is it?
The server is up at the moment: Rirenza-SV-RUST is online. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rirenza-SV-RUST located?
Nothing about a region comes from Rirenza-SV-RUST. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.50.227:27485 is its address.
Tags
Which Rust Heatmap lists and filters include Rirenza-SV-RUST?
The Rust Heatmap lists that Rirenza-SV-RUST fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rirenza-SV-RUST mean?
gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Rirenza-SV-RUST publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Rirenza-SV-RUST?
Enter client.connect 160.251.50.227:27485 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.