Ninniku_Server
Online 160.251.236.248:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW27d ago | 1° | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Ninniku_Server?
The average peak across its recent wipes is 1 players. 5 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Ninniku_Server?
The record of Ninniku_Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 11 hours ago.
Population
How busy is Ninniku_Server?
Ninniku_Server currently has 0 of its 10 slots filled. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does Ninniku_Server rank against other Rust servers?
The top 29% of ranked servers includes Ninniku_Server, at #6,497 for player hours over the last seven days.
Rules and settings
Which map does Ninniku_Server run?
The map on Ninniku_Server is procedural, size 4,250 with seed 818666203, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Ninniku_Server?
No gather rate appears in the name Ninniku_Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Ninniku_Server run?
Rust network protocol 2635 and build 167781 on Linux is what Ninniku_Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Ninniku_Server online, and how reliable is it?
The server is up at the moment: Ninniku_Server is online. Its reported uptime dates the last restart to about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 30 September 2026.
Where is Ninniku_Server located?
Nothing about a region comes from Ninniku_Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 160.251.236.248:28015 is its address.
Does Ninniku_Server run smoothly?
Average server fps over the last 48 hours was 62; it never dropped below 31. Buildings, deployables and the rest of the world came to as much as 104,837 entities. The highest memory use was 4,027 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Ninniku_Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Ninniku_Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Ninniku_Server mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Ninniku_Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Ninniku_Server?
Press F1 in Rust to open the console, then enter client.connect 160.251.236.248:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.