RustServer_14669
Online 160.251.232.209:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC17d ago | 3° | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 3° | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_14669?
Its recent wipes drew an average peak of 3 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on RustServer_14669?
Its rhythm cannot yet be told: too few of RustServer_14669's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 14 hours ago the server made the world it is on now.
Population
How busy is RustServer_14669?
RustServer_14669 currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 1.
How does RustServer_14669 rank against other Rust servers?
Ranked #11,810 on seven-day player hours, RustServer_14669 is in the top 53% of all ranked servers.
Settings and rules
Which map does RustServer_14669 run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on RustServer_14669. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer_14669?
A gather rate is not given in the name RustServer_14669. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustServer_14669 run?
The build on RustServer_14669 is Rust network protocol 2634 and build 166494, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is RustServer_14669 online, and how reliable is it?
The server is up at the moment: RustServer_14669 is online. Its reported uptime dates the last restart to about 3 days 3 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is RustServer_14669 located?
A region is not published for RustServer_14669. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.232.209:28015 is its address.
Does RustServer_14669 run smoothly?
The last 48 hours brought an average of 93 server fps and a floor of 63. Buildings, deployables and the rest of the world came to as much as 121,329 entities. At its peak it held 4,504 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RustServer_14669?
The Rust Heatmap lists that RustServer_14669 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_14669 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustServer_14669 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustServer_14669?
Press F1 in Rust to open the console, then enter client.connect 160.251.232.209:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.