Rust HeatmapInfrared · players
IR live Players85,370 Servers11,850 Warm3,783 Fresh wipes · 3h296 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_18222

Online 160.251.232.132:28015 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 16:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,344
rank
top 69%
246d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
169 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
244 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustServer_18222?

Its rhythm cannot yet be told: too few of RustServer_18222's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 246 days 2 hours ago the server made the world it is on now.

Population

How busy is RustServer_18222?

Of 50 slots on RustServer_18222, 0 are in use right now. The average across the last seven days is 0 players.

How does RustServer_18222 rank against other Rust servers?

Ranked #15,344 on seven-day player hours, RustServer_18222 is in the top 69% of all ranked servers.

Settings and rules

Which map does RustServer_18222 run?

The map on RustServer_18222 is procedural, size 5,000 with seed 9642432, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustServer_18222?

The name RustServer_18222 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustServer_18222 run?

Rust network protocol 2621 and build 143062 is the build RustServer_18222 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is RustServer_18222 online, and how reliable is it?

Online now: RustServer_18222. Its reported uptime dates the last restart to about 4 days 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is RustServer_18222 located?

Nothing about a region comes from RustServer_18222. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 160.251.232.132:28015.

Does RustServer_18222 run smoothly?

Average server fps over the last 48 hours was 81; it never dropped below 60. Buildings, deployables and the rest of the world came to as much as 231,550 entities. At its peak it held 5,728 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RustServer_18222?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_18222 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustServer_18222 mean?

These are the tags RustServer_18222 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2621 (Protocol): The server runs game protocol 2621, so your game has to match it; cs143062 (Build): The game build here is 143062; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustServer_18222?

To join by console, open it with F1 in Rust and enter client.connect 160.251.232.132:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2621
Protocol The server runs game protocol 2621, so your game has to match it.
cs143062
Build The game build here is 143062.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.