RustServer_26172
Offline 160.251.213.87:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustServer_26172?
RustServer_26172 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 56 days 1 hours ago the server made the world it is on now.
Player counts
How busy is RustServer_26172?
RustServer_26172 went quiet 27 days 18 hours ago and is offline right now.
How does RustServer_26172 rank against other Rust servers?
Player hours over seven days put RustServer_26172 at #16,019, in the top 69% of ranked servers.
Map and rules
Which map does RustServer_26172 run?
RustServer_26172 runs a procedural map of size 1,000 with seed 2147483647, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustServer_26172?
A gather rate is not given in the name RustServer_26172. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does RustServer_26172 run?
The build on RustServer_26172 is Rust network protocol 2632 and build 160556, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_26172 online, and how reliable is it?
Offline at the moment: RustServer_26172 was last seen 27 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_26172 located?
A region is not published for RustServer_26172. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 160.251.213.87:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_26172?
The Rust Heatmap lists that RustServer_26172 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_26172 mean?
These are the tags RustServer_26172 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs160556 (Build): Build 160556; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustServer_26172?
To join by console, open it with F1 in Rust and enter client.connect 160.251.213.87:28015. Or press Launch Rust on this page, which connects you through Steam.