RustServer_670
Offline 160.251.213.151:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustServer_670?
Its rhythm cannot yet be told: too few of RustServer_670's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 4 hours ago the server made the world it is on now.
Population
How busy is RustServer_670?
The last time RustServer_670 was seen was 4 days 5 hours ago, and it is offline now. A seven-day average of 0 players.
How does RustServer_670 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_670, at #15,344 for player hours over the last seven days.
Rules and settings
Which map does RustServer_670 run?
The map on RustServer_670 is procedural, size 3,000 with seed 30230, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_670?
A gather rate is not given in the name RustServer_670. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustServer_670 run?
The build on RustServer_670 is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer_670 online, and how reliable is it?
Last seen 4 days 5 hours ago, RustServer_670 is offline right now. It was up 83 of 168 hours across the last 7 full days, or 49% of the time. The first record of it on Rust Heatmap is 3 October 2026.
Where is RustServer_670 located?
Nothing about a region comes from RustServer_670. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 160.251.213.151:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustServer_670?
The Rust Heatmap lists that RustServer_670 fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_670 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustServer_670 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustServer_670?
Enter client.connect 160.251.213.151:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.