RustServer_13839
Online 160.251.200.240:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustServer_13839?
RustServer_13839 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 191 days 21 hours ago the server made the world it is on now.
Player counts
How busy is RustServer_13839?
Of 50 slots on RustServer_13839, 0 are in use right now. Averaged over the past week: 0 players.
How does RustServer_13839 rank against other Rust servers?
Ranked #15,289 on seven-day player hours, RustServer_13839 is in the top 69% of all ranked servers.
Settings and rules
Which map does RustServer_13839 run?
The map on RustServer_13839 is procedural, size 3,000 with seed 15896, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on RustServer_13839?
No gather rate appears in the name RustServer_13839. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does RustServer_13839 run?
The build on RustServer_13839 is Rust network protocol 2623 and build 148916, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer_13839 online, and how reliable is it?
Right now RustServer_13839 shows as online. Its reported uptime dates the last restart to about 5 days 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is RustServer_13839 located?
Region code us3, with no region published by RustServer_13839. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 160.251.200.240:28015.
Does RustServer_13839 run smoothly?
It averaged 124 server fps over the last 48 hours, with a low of 97. The world held as many as 47,138 entities, buildings and deployables included. Memory use reached 4,764 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RustServer_13839?
These Rust Heatmap lists include RustServer_13839: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustServer_13839 mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2623 (Protocol): The server runs game protocol 2623, so your game has to match it; cs148916 (Build): This build is 148916; ptrak (Networking): Standard game networking here, which is RakNet; $rus3 (Region code): This one carries the region code us3; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustServer_13839 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustServer_13839?
Press F1 in Rust to open the console, then enter client.connect 160.251.200.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.