RustServer_9407
Offline 160.251.199.251:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC26d ago | 1° | – | running | 0 |
| Sat 26 Sep, 08:07 UTC33d ago | 1° | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 1° | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC39d ago | 1° | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC39d ago | 1° | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC41d ago | 1° | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC41d ago | 1° | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC44d ago | 1° | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC45d ago | 1° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_9407?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.
What is the wipe schedule on RustServer_9407?
No next wipe can be predicted: RustServer_9407 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 4 hours ago.
Population
How busy is RustServer_9407?
Last seen 15 days ago, RustServer_9407 is offline at the moment.
How does RustServer_9407 rank against other Rust servers?
Player hours over seven days put RustServer_9407 at #15,249, in the top 70% of ranked servers.
Settings and rules
Which map does RustServer_9407 run?
RustServer_9407 runs a procedural map of size 3,500 with seed 76376355, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RustServer_9407?
A gather rate is not given in the name RustServer_9407. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustServer_9407 run?
The build on RustServer_9407 is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is RustServer_9407 online, and how reliable is it?
RustServer_9407 is down just now; the last sighting was 15 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is RustServer_9407 located?
Nothing about a region comes from RustServer_9407. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 160.251.199.251:28015.
Tags
Which Rust Heatmap lists and filters include RustServer_9407?
These Rust Heatmap lists include RustServer_9407: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_9407 mean?
The game's server browser reads the tags RustServer_9407 publishes: gmrust (Game mode): Survival in the standard Rust form; mp3 (Max players): This server has 3 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustServer_9407?
To join by console, open it with F1 in Rust and enter client.connect 160.251.199.251:28015. Or press Launch Rust on this page, which connects you through Steam.