Rust HeatmapInfrared · players
IR live Players39,385 Servers11,594 Warm2,850 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RustServer_10028

Online 160.251.181.154:28015 checked 11m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 06:00flare: a wipe in that hourFri 04:00
0
7-day average
peak –
#15,270
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:04 UTC17d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
12 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
41 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
43 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RustServer_10028?

Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its peak 24 hours in.

What is the wipe schedule on RustServer_10028?

The record of RustServer_10028's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 22 hours ago.

Population

How busy is RustServer_10028?

The current population of RustServer_10028 is 0, against 50 slots. A seven-day average of 0 players.

How does RustServer_10028 rank against other Rust servers?

Player hours over seven days put RustServer_10028 at #15,270, in the top 69% of ranked servers.

Settings and rules

Which map does RustServer_10028 run?

The map on RustServer_10028 is procedural, size 3,500 with seed 1235832187, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RustServer_10028?

A gather rate is not given in the name RustServer_10028. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RustServer_10028 run?

The build on RustServer_10028 is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RustServer_10028 online, and how reliable is it?

Online now: RustServer_10028. The uptime it reports puts the last restart at about 3 days 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 12 October 2026.

Where is RustServer_10028 located?

No region is published by RustServer_10028. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.181.154:28015 is its address.

Does RustServer_10028 run smoothly?

Average server fps over the last 48 hours was 84; it never dropped below 54. Buildings, deployables and the rest of the world came to as much as 73,778 entities. The highest memory use was 2,622 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include RustServer_10028?

Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_10028 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustServer_10028 mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustServer_10028 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RustServer_10028?

To join by console, open it with F1 in Rust and enter client.connect 160.251.181.154:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.