RustServer_10028
Online 160.251.181.154:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:04 UTC17d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustServer_10028?
Its recent wipes drew an average peak of 4 players. The crowd on the latest wipe reached its peak 24 hours in.
What is the wipe schedule on RustServer_10028?
The record of RustServer_10028's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 22 hours ago.
Population
How busy is RustServer_10028?
The current population of RustServer_10028 is 0, against 50 slots. A seven-day average of 0 players.
How does RustServer_10028 rank against other Rust servers?
Player hours over seven days put RustServer_10028 at #15,270, in the top 69% of ranked servers.
Settings and rules
Which map does RustServer_10028 run?
The map on RustServer_10028 is procedural, size 3,500 with seed 1235832187, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on RustServer_10028?
A gather rate is not given in the name RustServer_10028. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustServer_10028 run?
The build on RustServer_10028 is Rust network protocol 2634 and build 167398, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustServer_10028 online, and how reliable is it?
Online now: RustServer_10028. The uptime it reports puts the last restart at about 3 days 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 12 October 2026.
Where is RustServer_10028 located?
No region is published by RustServer_10028. Rust Heatmap shows the location a server states. It does not look up the machine's location. 160.251.181.154:28015 is its address.
Does RustServer_10028 run smoothly?
Average server fps over the last 48 hours was 84; it never dropped below 54. Buildings, deployables and the rest of the world came to as much as 73,778 entities. The highest memory use was 2,622 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RustServer_10028?
Modded Rust servers, by live population are the Rust Heatmap lists that RustServer_10028 fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_10028 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags RustServer_10028 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RustServer_10028?
To join by console, open it with F1 in Rust and enter client.connect 160.251.181.154:28015. Or press Launch Rust on this page, which connects you through Steam.